Arcade

The King of Fighters '97

The King of Fighters '97 is a fighting game developed and published by SNK. The fourth installment in the KOF series concludes the iconic Orochi Saga with the introduction of Advanced and Extra combat modes. Features 29 playable characters including Orochi versions of Iori, Leona, and the legendary final boss Orochi.

Release Date
January 1, 1997
Developer
SNK
Publisher
SNK
Players
1
Region
US

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Story

and characters Within a few months of the tournament ending, large corporations had held smaller KOF tournament qualifiers and constructed special KOF stadiums around the world to hype the next tournament. News of the next tournament spreads and new fighters arrive to watch the preliminary matches. All of the previous game's characters, except the disbanded Boss Team, return. Kasumi Todoh went to search for her father, and Mature and Vice were killed by Iori Yagami after he was possessed by the previous game's Riot of Blood.

Chizuru Kagura , the sub-boss in the previous game, takes Kasumi ' s place in the Women Fighters Team. Geese Howard 's underling Billy Kane , who participated in The King of Fighters '95 , returns to work with the agent Blue Mary and the wanted felon Ryuji Yamazaki (both from Fatal Fury 3: Road to the Final Victory ) to form the "'97 Special Team". Iori returns as a Team Edit character along with Shingo Yabuki, a high-school student who patterns his fighting style on that of his idol and reluctant mentor Kyo Kusanagi . An alternative version of Kyo with his pre- KOF '96 moveset appears as a hidden character.

Iori and Leona appear to fight as mid-boss characters in the Riot of the Blood curse, depending on which characters the player is using. A team of all-new characters, Yashiro Nanakase , Shermie , and Chris, form the "New Faces Team", which is revealed to be the last-three servants from Orochi during the Arcade Mode. The New Faces Team fights as sub-boss characters, having more powerful abilities than their common forms. Once they are defeated, Orochi possesses Chris' body to fight as the final boss character.

Depending on the team chosen, Orochi takes a rest in most fights with the New Faces Team offering their lives to their lord to revive him. If the Hero Team wins the final battle, Iori challenges Kyo to a one-on-one fight. The plot is further altered if the player uses the Sacred Treasures Team composed of Kyo, Iori and Chizuru; it is revealed Kyo's girlfriend Yuki is a descendant of the goddess Kushinadahime , who is meant to be offered to revive Orochi. The defeated Orochi tries to use Iori's curse to turn him against his teammates but Iori resists and Kyo finishes the demon.

Gameplay Systems

The King of Fighters '97 is a fighting game that features gameplay similar to previous installments in the series, which primarily involves the use of three-character teams. Two new playing styles are introduced, "Advanced" and "Extra", which the player can select before choosing their team. Advanced mode is based on KOF '96 including the ability to dodge moves, counterattack or plan jumps but has a redesigned Power Gauge. The Power Gauge, instead of charging, is now filled whenever the player strikes the opponent or when Special Moves are performed.

The player can stock up to three Power Gauges. The player can use one stock of the Power Gauge to perform a Super Special Move or enter a "MAX" mode, in which the player ' s defensive and offensive strength are increased. By performing a Super Special Move while in MAX mode, the player can perform a more-powerful Super Special Move. Extra mode is based on the first two games in the series, KOF '94 and KOF '95 .

As in those games, the player fills the Power Gauge by charging it or defending against the opponent ' s attacks. After the gauge is filled, the player enters MAX mode and, as in Advanced mode, their character's offense and defense increases. The player can only perform Super Special Moves in Max mode or when the life gauge is nearly empty and flashing red. The Super move are more powerful when the player performs a Super move in MAX mode while the life gauge is flashing red.

The Emergency Roll maneuver from KOF '96 used in Advanced mode is replaced with the side-step from KOF '94 and KOF '95 .

About The King of Fighters '97

The King of Fighters '97 is a classic video game released for the Arcade on January 1, 1997. Developed by SNK and published by SNK, this title has become a beloved entry in the retro gaming library.

This wiki entry provides comprehensive information about The King of Fighters '97, including release details, gameplay information, and story synopsis. Whether you're looking to revisit a childhood favorite or discover classic games for the first time, Emulator Games Wiki has you covered.

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