NES

Dragon Quest IV: Chapters of the Chosen

Dragon Quest IV is a landmark JRPG that introduced a revolutionary chapter-based narrative structure. The game follows multiple protagonists whose stories eventually converge in an epic quest to save the world from the evil Necrosaro.

Release Date
January 1, 1990
Developer
Chunsoft
Publisher
Chunsoft
Players
1
Region
US

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Story

The first four provide back-story for the Hero's party members, while the fifth follows the Hero themself as they meet up with the other characters. Chapter One follows the soldier, Ragnar McRyan , who is tasked by the King of Burland to find children who have gone missing from a nearby town, befriending a Healslime named Healie , who aspires to become human. Ragnar finds and defeats the monster responsible for the abductions and returns the children to their homes. In doing so, he learns the monsters were looking for the Legendary Hero, who is supposedly still a child, in order to kill them.

Ragnar decides to leave his home and set out on a quest to protect them. Chapter Two follows the tomboyish Princess Alena and her two friends and mentors, tutor Borya and chancellor Kiryl, as she travels to prove her strength. Partway through her journey, Alena's father loses his voice after speaking of a dream he had depicting the end of the world. After restoring his voice, she travels to the town of Endor to enter a fighting tournament.

She defeats all of the combatants except a warrior named Psaro the Manslayer , who fails to appear. After the victory, she returns to her home castle to find all the inhabitants have gone missing, so she sets out to find out what happened to everyone. Chapter Three follows the merchant, Torneko , a humble merchant working in a weapon shop in his hometown with his wife and young son. His dream is to own his own shop and be the world's greatest merchant.

As he travels and performs favors at the towns he visits, Torneko eventually obtains permission to purchase a shop in Endor. Torneko is soon able to obtain the funds to purchase the shop and move his family to Endor. After establishing a successful business with his wife, he hears about a set of legendary weapons, which he sets out to find by funding the construction of an underground passageway to a neighboring continent. Chapter Four follows the dancer, Maya , and the fortuneteller, Meena , two sisters seeking revenge for the murder of their father by his former student, Balzack.

By teaming up with a former student of their father, Oojam, they manage to plot a way into the Palais de Léon and find the man responsible. They attempt to avenge their father's murder by defeating Balzack, but are quickly defeated by Balzack's master, the Marquis de Léon, and are thrown in the dungeon. Oojam sacrifices himself to allow the sisters to escape the castle. They then decide to flee the continent and head for Endor, where they hope to learn more about their new foe and about the Legendary Hero, whom they became aware of during their travels.

Chapter Five follows the game's protagonist , known as " the Hero ". It begins with the Hero's hometown being attacked by monsters, led by Psaro the Manslayer. The Hero manages to escape, and is joined by the main characters of the previous chapters. Together, they accomplish various deeds, such as defeating Marquis de Léon and Balzack, as well as collecting various pieces of Zenithian Armor, equipment that can only be worn by the one chosen to save the world.

Later, they spy on Psaro and discover that Estark, the Ruler of Evil, has been awakened. They then travel to Estark's palace and defeat him just as Psaro's followers discover him. In the town of Strathbaile, the heroes have a dream that explains Psaro's plan. Developing a deep hatred of humanity after the death of his elven girlfriend, Rose, at the hands of humans, Psaro plans to become the next Ruler of Evil using the power of evolution he obtained from the "Armlet of Transmutation ".

The party then complete the set of Zenithian armor to permit entry into the Zenithian Castle. There, they meet the Zenith Dragon , who guides them to Nadiria, where Psaro is undergoing his evolution into the new Ruler of Evil. There, they defeat his generals before challenging him. After fighting a continually evolving form of Psaro, he is vanquished.

The PlayStation and DS remakes include a sixth chapter that acts as an alternate ending. This chapter focuses on the heroes working with Psaro to avenge the death of Rose, and finally put the world back in order. Throughout this chapter, Rose is revived and the party is able to defeat her true killer, the Dark Priest Aamon , one of Psaro the Manslayer's subordinates who intended to take the secrets of evolution for himself and usurp him, setting all plans in motion that drove Psaro to his insanity.

Gameplay Systems

Dragon Quest IV offered several new features over the first three titles, while carrying on many of those introduced in the previous games. Similar features included are the day and night cycles, the ability to travel via ship and a flying vehicle (this time, a hot air balloon), and the three levels of keys. They are Thief, Magic and Ultimate (originally localized as Final). There are also travel doors, which allow the party to move a great distance on the world map with little travel.

Unlike the Hero in Dragon Warrior III , the Hero of Dragon Quest IV is not required to be in the party at all once the wagon becomes available. Despite this, the Hero is again the character that possesses the most powerful healing and attack spells. Many spells, weapons, armor, and shops (including the vault/bank) function the same as in past games. In addition to the new chapter-based storylines, an artificial intelligence system called "Tactics" was implemented that allowed the player to provide strategies to the party members (who become NPCs in the final chapter), such as prioritizing damage, healing or MP conservation, while maintaining full control of the Hero.

Dragon Quest V: Hand of the Heavenly Bride , Dragon Quest VI: Realms of Revelation and the remakes of IV allow tactics to be set for characters individually rather than using one tactics mode for all characters, as well as including the "Follow Orders" Tactics mode, which allows other characters to be controlled manually. This "Tactics" system is seen as a precursor to Final Fantasy XII ' s " Gambits " system. The wagon, first introduced in this game, allows the player to choose which characters are used in battle. The wagon can also be seen in Dragon Quest V, Dragon Quest VI, and Dragon Quest Monsters: Caravan Heart (JP release only).

The first casino appears in this installment as a place to play several mini-games ( slot machine , poker , and the Monster Betting that was introduced in Dragon Warrior III ) using tokens that could be traded for special items. Searching drawers and inside of jars was first introduced in this game as a means to find items. Small Medals, later Mini Medals, were introduced as a new item to search for and trade for special unique items from a secluded king. Saving the game was made easier by allowing one to save a game in a House of Healing, rather than talking to a king.

Also, the save ("Confession" in the DS remake) and EXP point to the next level-up ("Divination" in the DS remake) are now separate commands. Returning to the format of the original North American Dragon Warrior , programmers allowed users to open a door using a command appearing in the top level of the menu (rather than requiring users to search through various characters' inventories for the key as in some previous games). The only requirement was that at least one character in the party needed to have an appropriate key in his or her inventory. Since this command was added, an unlocked door was added in this game, as well as large Castle Doors.

However, this command was eliminated in later games and the remake, in which doors can be opened by attempting to walk through them.

Sales & Commercial Performance

Total Copies Sold
3 million copies
Total Revenue
$98 million

Media Reviews

IGN
8/10
GameSpot
8/10
Famitsu
34/40
Eurogamer
8/10
Game Informer
7/10
Nintendo Power
7.5/10

About Dragon Quest IV: Chapters of the Chosen

Dragon Quest IV: Chapters of the Chosen is a classic video game released for the Nintendo Entertainment System on January 1, 1990. Developed by Chunsoft and published by Chunsoft, this title has become a beloved entry in the retro gaming library.

This wiki entry provides comprehensive information about Dragon Quest IV: Chapters of the Chosen, including release details, gameplay information, and story synopsis. Whether you're looking to revisit a childhood favorite or discover classic games for the first time, Emulator Games Wiki has you covered.

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